Overwatch League reveals Sombra and Bastion’s Overwatch 2 redesigns
Bring the DPS drama for Monitoring 2. The lead designer of the game, Geoff Goodman, has joined the Monitoring League Watchpoint pre-show to reveal new details about two of the game’s most beloved DPS heroes, Bastion and Sombra.
Sombra’s visual overhaul was revealed at Summer Games Fest in June, but this is our first look at her new kit. Both heroes have had their ultimate abilities completely redesigned for the sequel. Sombra fans should expect to deal more damage, and Bastion enthusiasts should be prepared for more tactical attacks.
Takeover of Sombra
Goodman and Game Director Aaron Keller noted that a big goal for Sombra was to reduce his crowd control effects and increase his damage potential. From what we saw during the preview, they definitely hit that target.
Sombra’s key ability, Hack, will last eight seconds with a reduced cooldown of three seconds, but she will now have two different “components” in Monitoring 2, according to Goodman. In Monitoring, Hack removes abilities from heroes for a while. In the sequel, however, this part will only last one second. The remaining seven seconds of her Hack ability will show the location of enemies to Sombra and her team.
When a target is hacked, Sombra can deal 50% more damage to them, giving them more power to complete kills and take down specific Heroes. Sombra will also be able to hack in stealth mode, although she is briefly revealed to the enemy team.
The biggest change to Sombra’s kit concerns his ultimate, EMP. In the base game, this ultimate removes abilities from enemies and is basically a prevalent version of his hack ability.
In Monitoring 2, EMP will deal damage to enemies equal to 40% of their current health and hack them. However, not all shields will be removed, so enemies have a chance to escape his wrath. Stacked with his new Hack passive, Sombra will be able to demolish single targets much faster.
Reshuffle of the bastion
Pharah may be the usual choice to rain justice from above, but Bastion joins the fray in Monitoring 2.
Many of his current abilities have been removed or completely reworked to suit the pace of the fighting in the sequel. One of its key abilities, Self-Repair, has been removed, making Bastion a more vulnerable target.
Bastion will have a new ability called “Tactical Grenade,” a projectile that bounces off walls and sticks to players to deal heavy damage. Its primary weapon in its upright form no longer propagates but has a reduced rate of fire, now resembling a sniper rifle or burst rifle.
In sentry form, the bane of many Monitoring the existence of players in ranked mode: Bastion will now be able to move slowly on the map instead of staying in one place. This mode will however have a cooldown.
Omnic’s ultimate, Tank, is now completely gone. His new ultimate is called “Artillery Strike” and gives players the option to select three areas on the map where rockets are raining down from above.
Goodman revealed during the Watchpoint pre-show that this attack would deal a total of 600 damage on a direct hit, divided into 300 impact damage and 300 explosion damage, although Goodman says direct hits are rare.
As if Bastion hadn’t understood enough makeover on his kit, it also benefits from a sophisticated visual update. Apparently, he befriended Torbjӧrn and grabbed one of the mechanic’s hats. It might be a small change, but it certainly increases the cuteness factor.
Goodman and Keller were notoriously low-key about any potential release date for the game, but both noted that game testing was ongoing and working well. Monitoring League players had the chance to test Monitoring 2, and their exhibition match will be revealed during the League Grand Final broadcast.